Educational Programs

Purpose and Objective

Integrate STEAM in all disciplines to equip students with Critical Thinking Skills.

Our Objective is to induce change in the current Education Systems, where Hands-On would be at the heart of everything by focusing on skills acquisition for practical learning outcomes.

Program Components
Learning

to Be Skills

to Live Skills​

to Do Skills

Education Programs​

Numinds

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Youth
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Teachers
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Courses
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Schools

This program is funded by U.S. Embassy Beirut.

Education Programs​

Financial Literacy And
Spelling Bee

Financial literacy and spelling bee
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Teachers
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Youth
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Schools

This program is funded by U.S. Embassy Beirut.

Education Programs​

PopUP spaces

Impact
US Popup spaces
Purpose
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Teachers
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Youth
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Schools
11-2 5
Age Bracket
July 2021 - July 2022​
Phase 1
Civic Education
STEAM Education
Community Engagement
Environmental Awareness
September 2022 - September 2024​
Phase 2
Civic Education
STEAM Education
Community Engagement
Environmental Awareness
Virtual Reality
Coding
Acquiring a Sense of Purpose

This program is funded by U.S. Embassy Beirut.